However, despite the extra dollop of oddity that the live ammo bring to the first-person shooter parts of Stranger’s Wrath, it certainly isn’t unreasonable to posit that the game would be something of an average shooter without this mechanic. Likewise, if Stranger is injured and is losing health, he can consume his stamina reserves quickly to keep himself in the fight, forcing the player to perform a fair amount of risk/reward analysis on the hoof as they attempt to make the best use of Stranger’s desperately finite supply of grit. When running at full sprint and on all fours at maximum speed, Stranger can bull charge into enemies, knocking them for six for an easy pick up – but losing precious stamina as a result. Quite simply, the ways and means that the Stranger has at his disposal to stun or kill Stranger’s enemies is still refreshingly great – and I’m all about it.Īnother somewhat unexpected element that must be managed in the game is the notion of stamina. Another example of the creative latitude that Stranger’s Wrath affords wannabe bounty hunters would be using the Thudslug ammunition to strike enemies with such force that they get blasted over a set of railings and into a spinning fan waiting below. Firing a Chippunk into a pile of Fuzzles next to a body of water for example, will cause your enemy to stumble around, madly clawing at their neck and back as they topple over into the deathly deep. Rather than just being a neat gimmick, these different live ammo types can be used to setup some pretty clever and often hilarious scenarios. The delightfully goofy Chippunks can cause a whole heap of noise and force enemies to flock to their location, while the rabid Fuzzles can be stuck onto surfaces and will leap onto enemies who wander too close, savaging them mercilessly. I wasn’t exaggerating when I said ‘live ammo’ either, as our gruff Stranger can stun and pick up various critters that each produce a different effect when fired from Stranger’s crossbow. You see, Stranger not only has his fists (and a rock hard skull), but when switching into first-person view he also has a very special crossbow that can fire literal live ammo at his foes to capture them or, well, not. Oddworld: Stranger’s Wrath PS5 ReviewĪn Aging, Yet Uncanny Gunfighter That Still Has Plenty Of Charm And A Lot To SayĮffectively the second time that Oddworld: Stranger’s Wrath has been remastered and re-released (the last time was on PS3, nearly ten years ago in 2011), Oddworld Stranger’s Wrath on PS4 and PS5 is a hybrid third-person and first-person action adventure that casts players as the titular Stranger, an hard-bitten bounty hunter who must wander the frontier lands of Western Mudos in search of dastardly scoundrels to bring in for a whole heap of cold, hard Moolah to fix an ongoing ‘health’ problem. With Oddworld: Stranger’s Wrath however, developer Oddworld Inhabitants arguably made something so radically different from the series base design DNA that it demands investigation – a fact that remains as true in 2022 as it did back in 2005 during its original release. For the longest time I’ve always admired the versatility of the Oddworld franchise to delve into genres that exist beyond those which played a role in its inception – in much the same way that Steamworld games have managed to pull off a similar feat.
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